That's it.
I've only played a demo of the game and, while it was fun, it wasn't what I considered an rpg. Maybe I'd been broken by already playing Fantasy Flight Games' boardgame Descent, but the games eerily similar.
I felt that, in both games, I was playing as a playing piece, not a multi-faceted character with individual foibles and characteristics.
I might as well be trying to roleplay as the scottish terrier from the monopoly set.
So I don't understand the fascination with this tactical minatures game combined with CCG mechanics. I'd love someone to explain it to me. If you'd like to, please reply because I'm starting to feel old.
Really old.
Did I mention I turned 40 last month?
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